The Importance of Starting Hand Selection. As you know Poker is a game of maths and probability. It is therefore possible to know which starting hands are most probable to win a hand and this has been statistically proven in many studies. In Omaha, A-A as a part of a hand is far from that strong. In general, an A-A-x-x hand versus a random four-card hand is a 70-30 favorite in average (if all the starting hands that are normally folded are excluded, the A-A-x-x hands will be even less favorites). Made hands versus draws. You can afford to be extremely picky when you might see 10 hands in 30 seconds at Zone Poker from Bovada Poker. This also means that you need to make some adjustments to playing against such a tight field. Average starting hand value increases. To start with, understand that the average starting hand value goes up. In Omaha the best starting hand (A♥ A♠ K♥ K♠) is only 33% to win (41% to tie) against the second-best starting hand (A♦ A♣ T♦ J♣). There is only a 6% edge for the best Omaha hand to win against the second-best Omaha hand, versus the 66% edge in Hold'em. The lower down the list the Omaha starting hand is versus the best, the more.
- Average Starting Hand In Poker Tournament
- Average Starting Hand In Poker Machines
- Average Starting Hand In Poker Tournaments
- Average Starting Hand In Poker Players
If you're new to the heads up game, you can really get crushed by rushing in blindly. Proper heads up strategy is vastly different than normal No Limit Hold'em Strategy, and you need to make the correct adjustments in order to beat your opponents and make money. Dragsholm slot restaurant menukort. I recommend following the 10 tips below to help you get started and learn the basics, then read the rest of our heads up poker strategy to fine tune your game. Good luck.
Tip #1 - Open it Up
The first tip you need is to open up your starting hand ranges. Since you only have two players at the table, the average starting hand that sees the flop is going to be much worse than at a normal 9-handed table. Because of this you should open up your starting hand range.
You can't afford to wait for premium hands while playing heads up because you're in the blinds every hand. I recommend playing the majority of your hands as the big blind, and playing damn near every single hand when you're the dealer. Learn more differences between heads up and 9 handed poker.
Tip #2 - Play Your Position
Position becomes a huge factor in heads up poker, because you are either in the best position or in the worst position every hand: there is no in between. Like I mentioned before, I recommend playing every single hand when you're in dealer position. When you're the dealer, you'll post the small blind, act first preflop, and act last on the flop and beyond. When you're the small blind, you'll post the big blind, act last preflop, and act first on the flop and beyond.
Because of this, you want to be really aggressive preflop as the dealer, and raise with a wide range of hands (think any pocket pair, any suited connector, and two big cards, etc). Also, you should be more conservative as the big blind, and respect raises from the dealer.
Tip #3 - Remember Hand Values
As I mentioned in tip #1, the starting hand values go way up in heads up poker. The same goes for showdown hands. The average winning hand in heads up poker will be much worse than the average winning hand at a 9-handed game, so adjust accordingly. Even hands like middle pair or second worst pair are still decent hands and will probably win an uncontested pot, so bet them out.
Tip #4 - Semi-Bluff When Possible
A great way to pick up a bunch of pots in heads up poker is by firing out smallish bets into un raised pots. When I'm playing heads up I like to bet a ton of flops as long as I get any piece; even a straight draw or bottom pair is worth taking a shot on the flop. If my opponent calls I'll slow down, but most passive opponents will toss basically any hand but top pair or maybe second pair to a bet.
Tip #5 - Spot Bluff Attempts
This is basically the opposite of the above tip. If you're playing an aggressive opponent, you'll have to make a stand to prevent constant semi-bluffs and preflop raises. I like to re-raise on occasion preflop, and to call the majority of the flop bets to see if my opponent will bet again on the turn and river. Even if you only have middle pair you should look him/her up to keep them honest, or he/she will continue to pummel you in every pot.
Tip #6 - Make Value Bets
This relates to tip #3 because with lower winning hands you'll have to extract value from hands you normally wouldn't. For example, when you have middle pair on the river you should bet because it is likely you're ahead and will get called by third pair or worse. Also, when you have an extremely strong hand I like to make small bets on the flop, turn, and a larger bet on the river to get maximum value out of my opponent by reeling them in.
Tip #7 - Adjust to your Opponent
Throughout the course of a heads up battle, you'll gain reads on your opponent, and he/she will gain reads on your play as well. As you pick up common plays and tendencies of your opponent, you need to make adjustments to counter their most used moves. For example, if you notice that your opponent is always checking the flop and betting the turn when he/she flops top pair, make sure to fold more on the turn if that same situation comes up.
Tip #8 - Switch up your Game
This is just the opposite of the last tip. As you're picking up reads on your opponent, he/she will be doing the same. Because of this you need to switch up your play to keep them guessing, especially if you are in a long heads up battle that spans over an hour. To keep your opponents on their toes, make sure to alternate between betting flops and checking them when you hit, and throw in an occasional strange play like a big bluff or a check-raise. Learn more about switching up your game.
Tip #9 - Be a Finisher
This is an important tip for heads up players. When you battle your opponent down to a small stack, you have to finish him/her off and not let him/her back into the match. To do this, you can't give them any easy double ups or get lazy and call off big bets. The easiest way to let a crippled opponent back into a match is to call preflop all-ins with a poor hand just to try to knock them out. Continue to play your normal game, and you'll finish them off quickly.
Tip #10 - Stick to Your Bankroll
One common mistake that new players make is playing heads up cash tables with their whole bankroll. This is a big mistake, and will almost surely leave you broke. I recommend never playing with more than 1/10th of your entire bankroll if you're a casual player, or more than 1/50th of your stack if you're a professional or serious player.
More Heads Up Poker Strategy:
Fundamentals of Poker - Seven Card StudMason MalmuthTwo Plus Two Magazine, Vol. 8, No. 7- General Guidelines
- Seven Card Stud
- Limit Texas Hold'em
There are four main categories of starting hands in seven-card stud: Three of a kind, also referred to as rolled-up trips; big pairs; small and medium pairs; and the drawing hands. There are also some other hands that you occasionally should play, but a discussion of them is beyond the scope of this book. However, the starting hand quiz that follows this section provides a few tips on how to play some of these additional hands.
Three of a kind.
This is the best starting hand in seven-card stud, but you won't get it very often — in fact, on the average of only once in every 425 times you are dealt in.
Because rolled-up trips are so strong, it usually doesn't matter how you play them. Still, you don't want to be dealt three queens and win only the antes. So if you are in an early position and think a raise will drive out the other players, you should just call. On the other hand, if several players are already in the pot before the action gets to you, your raise is unlikely to make them fold. But remember, although three of a kind is a powerful hand, it's not invincible and occasionally does get beat.
Big pairs.
The big pairs are almost always playable and should be played aggressively. The exception is if you are likely to be up against someone who holds a larger pair. In this case, you should consider throwing your hand away, unless your kicker — the side card to your pair — is higher than your opponent's probable pair.
When you play a big pair, you generally go all the way to the river. However, if your opponent pairs his third-street card (known as the door card) or makes something else threatening — such as a four flush on board — you should usually fold.
Small and medium pairs.
Determining whether to play a small or medium pair can be fairly complicated. The two most important considerations are the availability of the cards you need — that is, whether your hand is live — and the size of your kicker. As already noted, a high card can add value to your hand. Nevertheless, playing a pair of fours when you can see a four across the table is usually a mistake — even if your kicker is an ace.
Average Starting Hand In Poker Tournament
The drawing hands.
Hands such as three flushes and three straights are often playable. Again, the cards you need must be available, and having a high card is helpful especially if you are heads up. Unlike the pairs, drawing hands have no present value; you play them because they have the potential to become very strong.
Starting Hand Quiz
1. You have been dealt two aces, one in the hole and one up. What should you do?
Raise or reraise when the action gets to you. A pair of aces plays best in a short-handed pot, so raise it up.
2. You have been dealt a three flush, but four of the flush cards you need are out and someone has already raised. What should you do?
Throw your hand away, as it's just too difficult to make your flush.
3. What if the pot is not raised?
For the same reason, you still should throw your three flush away.
4. You have only three high cards, but the first five players have mucked their hands. What should you do?
Go ahead and raise.
5. What if several players have already entered the pot?
Throw your hand away. High cards play best against a small number of opponents.
6. Someone in an early position raises with a king up, and you have a pair of nines. Do you play?
Not usually, as your opponent's raise from early position indicates that he likely holds a pair of kings. Consequently, to play under these circumstances, you need more than just a pair of nines.
7. You have a small three straight with a gap. You are in a late position, and several players have just called the bring-in. Do you play?
Usually. If you can get in cheaply and are fairly certain you won't be raised, you can play some weaker hands. However, be careful. If you get caught up in the action, you will begin to play too many hands.
8. You have rolled-up sixes, and three players have already entered the pot. What should you do?
Raise it up. You have a great hand, so get more money into the pot.
9. Several players are already in, and you have a three flush. Should you raise?
No, as you still have a long way to go. Raise only if you have three cards to a straight flush.
10. Suppose you have a small buried pair and the pot is raised. Do you play?
Only if there are several players in the pot and your cards are live.
11. When you have a close decision concerning whether to play a hand, what should you consider?
How well those opponents already in the pot play. The better they play, the less inclined you should be to play.
12. How do you adjust the hands you should play if a jackpot is offered?
If the jackpot is small, you should not play any differently than you normally would. But when the jackpot has become large, it makes sense to play hands that contain a small pair or an ace if aces full or better is the required losing hand. If four of a kind is the required losing hand, you should play your small pairs. But don't get carried away. A hand like the
is still terrible and should be discarded.
Poker Strategy and Other Topics - November 2019
by Carlos Welch
by Robert Samuels
by Kevin Haney
by Kevin Haney
by Ben Saxton
by Bryan Clark
Because of this, you want to be really aggressive preflop as the dealer, and raise with a wide range of hands (think any pocket pair, any suited connector, and two big cards, etc). Also, you should be more conservative as the big blind, and respect raises from the dealer.
Tip #3 - Remember Hand Values
As I mentioned in tip #1, the starting hand values go way up in heads up poker. The same goes for showdown hands. The average winning hand in heads up poker will be much worse than the average winning hand at a 9-handed game, so adjust accordingly. Even hands like middle pair or second worst pair are still decent hands and will probably win an uncontested pot, so bet them out.
Tip #4 - Semi-Bluff When Possible
A great way to pick up a bunch of pots in heads up poker is by firing out smallish bets into un raised pots. When I'm playing heads up I like to bet a ton of flops as long as I get any piece; even a straight draw or bottom pair is worth taking a shot on the flop. If my opponent calls I'll slow down, but most passive opponents will toss basically any hand but top pair or maybe second pair to a bet.
Tip #5 - Spot Bluff Attempts
This is basically the opposite of the above tip. If you're playing an aggressive opponent, you'll have to make a stand to prevent constant semi-bluffs and preflop raises. I like to re-raise on occasion preflop, and to call the majority of the flop bets to see if my opponent will bet again on the turn and river. Even if you only have middle pair you should look him/her up to keep them honest, or he/she will continue to pummel you in every pot.
Tip #6 - Make Value Bets
This relates to tip #3 because with lower winning hands you'll have to extract value from hands you normally wouldn't. For example, when you have middle pair on the river you should bet because it is likely you're ahead and will get called by third pair or worse. Also, when you have an extremely strong hand I like to make small bets on the flop, turn, and a larger bet on the river to get maximum value out of my opponent by reeling them in.
Tip #7 - Adjust to your Opponent
Throughout the course of a heads up battle, you'll gain reads on your opponent, and he/she will gain reads on your play as well. As you pick up common plays and tendencies of your opponent, you need to make adjustments to counter their most used moves. For example, if you notice that your opponent is always checking the flop and betting the turn when he/she flops top pair, make sure to fold more on the turn if that same situation comes up.
Tip #8 - Switch up your Game
This is just the opposite of the last tip. As you're picking up reads on your opponent, he/she will be doing the same. Because of this you need to switch up your play to keep them guessing, especially if you are in a long heads up battle that spans over an hour. To keep your opponents on their toes, make sure to alternate between betting flops and checking them when you hit, and throw in an occasional strange play like a big bluff or a check-raise. Learn more about switching up your game.
Tip #9 - Be a Finisher
This is an important tip for heads up players. When you battle your opponent down to a small stack, you have to finish him/her off and not let him/her back into the match. To do this, you can't give them any easy double ups or get lazy and call off big bets. The easiest way to let a crippled opponent back into a match is to call preflop all-ins with a poor hand just to try to knock them out. Continue to play your normal game, and you'll finish them off quickly.
Tip #10 - Stick to Your Bankroll
One common mistake that new players make is playing heads up cash tables with their whole bankroll. This is a big mistake, and will almost surely leave you broke. I recommend never playing with more than 1/10th of your entire bankroll if you're a casual player, or more than 1/50th of your stack if you're a professional or serious player.
More Heads Up Poker Strategy:
Fundamentals of Poker - Seven Card StudMason MalmuthTwo Plus Two Magazine, Vol. 8, No. 7- General Guidelines
- Seven Card Stud
- Limit Texas Hold'em
There are four main categories of starting hands in seven-card stud: Three of a kind, also referred to as rolled-up trips; big pairs; small and medium pairs; and the drawing hands. There are also some other hands that you occasionally should play, but a discussion of them is beyond the scope of this book. However, the starting hand quiz that follows this section provides a few tips on how to play some of these additional hands.
Three of a kind.
This is the best starting hand in seven-card stud, but you won't get it very often — in fact, on the average of only once in every 425 times you are dealt in.
Because rolled-up trips are so strong, it usually doesn't matter how you play them. Still, you don't want to be dealt three queens and win only the antes. So if you are in an early position and think a raise will drive out the other players, you should just call. On the other hand, if several players are already in the pot before the action gets to you, your raise is unlikely to make them fold. But remember, although three of a kind is a powerful hand, it's not invincible and occasionally does get beat.
Big pairs.
The big pairs are almost always playable and should be played aggressively. The exception is if you are likely to be up against someone who holds a larger pair. In this case, you should consider throwing your hand away, unless your kicker — the side card to your pair — is higher than your opponent's probable pair.
When you play a big pair, you generally go all the way to the river. However, if your opponent pairs his third-street card (known as the door card) or makes something else threatening — such as a four flush on board — you should usually fold.
Small and medium pairs.
Determining whether to play a small or medium pair can be fairly complicated. The two most important considerations are the availability of the cards you need — that is, whether your hand is live — and the size of your kicker. As already noted, a high card can add value to your hand. Nevertheless, playing a pair of fours when you can see a four across the table is usually a mistake — even if your kicker is an ace.
Average Starting Hand In Poker Tournament
The drawing hands.
Hands such as three flushes and three straights are often playable. Again, the cards you need must be available, and having a high card is helpful especially if you are heads up. Unlike the pairs, drawing hands have no present value; you play them because they have the potential to become very strong.
Starting Hand Quiz
1. You have been dealt two aces, one in the hole and one up. What should you do?
Raise or reraise when the action gets to you. A pair of aces plays best in a short-handed pot, so raise it up.
2. You have been dealt a three flush, but four of the flush cards you need are out and someone has already raised. What should you do?
Throw your hand away, as it's just too difficult to make your flush.
3. What if the pot is not raised?
For the same reason, you still should throw your three flush away.
4. You have only three high cards, but the first five players have mucked their hands. What should you do?
Go ahead and raise.
5. What if several players have already entered the pot?
Throw your hand away. High cards play best against a small number of opponents.
6. Someone in an early position raises with a king up, and you have a pair of nines. Do you play?
Not usually, as your opponent's raise from early position indicates that he likely holds a pair of kings. Consequently, to play under these circumstances, you need more than just a pair of nines.
7. You have a small three straight with a gap. You are in a late position, and several players have just called the bring-in. Do you play?
Usually. If you can get in cheaply and are fairly certain you won't be raised, you can play some weaker hands. However, be careful. If you get caught up in the action, you will begin to play too many hands.
8. You have rolled-up sixes, and three players have already entered the pot. What should you do?
Raise it up. You have a great hand, so get more money into the pot.
9. Several players are already in, and you have a three flush. Should you raise?
No, as you still have a long way to go. Raise only if you have three cards to a straight flush.
10. Suppose you have a small buried pair and the pot is raised. Do you play?
Only if there are several players in the pot and your cards are live.
11. When you have a close decision concerning whether to play a hand, what should you consider?
How well those opponents already in the pot play. The better they play, the less inclined you should be to play.
12. How do you adjust the hands you should play if a jackpot is offered?
If the jackpot is small, you should not play any differently than you normally would. But when the jackpot has become large, it makes sense to play hands that contain a small pair or an ace if aces full or better is the required losing hand. If four of a kind is the required losing hand, you should play your small pairs. But don't get carried away. A hand like the
is still terrible and should be discarded.
Poker Strategy and Other Topics - November 2019
by Carlos Welch
by Robert Samuels
by Kevin Haney
by Kevin Haney
by Ben Saxton
by Bryan Clark
Average Starting Hand In Poker Machines
by Felipe Garcia, CFA and Aaron Byrd, CFA
Average Starting Hand In Poker Tournaments
by Nick Willett
Average Starting Hand In Poker Players
by Mason Malmuth